Toolbars


If the Quickbar is not enough, create toolbars that can hold items and tools and be positioned anywhere you like.

Utilities
9 hours ago
1.1 - 2.0
721

b [Done] Crash when Alt + RClicked missing item

14 hours ago

I tried to hand craft some more rail signals (normal ones) when i ran out of them .

Bug is reproducable , so if you need a save file let me know , i made a copy .

The mod Toolbars (2.0.8) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event toolbars-mod::on_gui_click (ID 1)
LuaGameScript doesn't contain key item_prototypes.
stack traceback:
    [C]: in function '__index'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:151: in function 'itemPrototype'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:136: in function 'recognizeRequestedCraftCount'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:89: in function 'handleCraft'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:55: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/player/Player.lua:79: in function 'handleGuiClick'
    __toolbars-mod__/control.lua:41: in function <__toolbars-mod__/control.lua:38>

Also , old version of mod crashes too

The mod Toolbars (2.0.7) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event toolbars-mod::on_gui_click (ID 1)
LuaGameScript doesn't contain key item_prototypes.
stack traceback:
    [C]: in function '__index'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:151: in function 'itemPrototype'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:136: in function 'recognizeRequestedCraftCount'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:89: in function 'handleCraft'
    ...t/sections/section/content/table/slots/item/ItemSlot.lua:55: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/gui/Component.lua:64: in function 'handleClick'
    __toolbars-mod__/src/player/Player.lua:79: in function 'handleGuiClick'
    __toolbars-mod__/control.lua:27: in function <__toolbars-mod__/control.lua:24>
14 hours ago

I understand, not fully migrated to factorio 2 API.

9 hours ago

Fixed in 2.0.9

New response