Marks entities as "tall" for the "toggle visibility of tall entities" feature, based on the ratio of their selection box height to their collision box height. Entities with a selection box ≥50% taller than their collision box (such as trees) are marked as "tall".
Small changes concerning balance, gameplay, or graphics.
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| Dependency | 0 | |
|---|---|---|
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Built-in dependency |
base >= 2.1.0 | - |