Spidertron Extended


Adds Spidertron MK2, Spidertron MK3, the Immolator and the Ghost Weaver, more powerful upgraded versions of Spidertron that can be crafted from the original, with enhanced firing capabilities, larger inventory size, equipment grid, radar coverage, mobility and much more.

Content
10 months ago
1.0 - 1.1
70.5K
Combat

b firing speed

4 years ago

Hello,

Potential bug report here. I noticed that in the description that it said that firing rate is supposed to be increased as spidertron tier goes up, but it isn't for me. I tried removing all other mods, but I found that the problem persisted.

Thanks,
Dante

4 years ago

hmm, we might be thinking about 2 different things and wanted to be sure. What we're referring about the firing rate is that MK2 fires the rockets faster than Vanilla spidertron and MK3 fires faster than MK2. More exactly i modified the chain shooting speed as seen in the following pictures as comparison:
https://cdn.discordapp.com/attachments/760141444916183040/766449453791576104/unknown.png
https://cdn.discordapp.com/attachments/760141444916183040/766449512918679582/unknown.png
https://cdn.discordapp.com/attachments/760141444916183040/766449565401743370/unknown.png
Vanilla has 200%, MK2 has 250%, MK3 has ~333%
I spawned the 3 spidertrons and started firing rockets with them at some walls, and from what i notice is that MK2 does fire faster thank Vanilla and MK3 does fire faster than MK2.
Can you look over this chain shooting speed that they are indeed at correct values?
A video might make it very simple for me to understand the issue but let's see if we can get to the bottom of it like this.
I will ask Resarium tomorrow if he can provide a video showing the increased fire rate per version.

4 years ago

Sure, no problem. I am not sure how to post videos though, give me a few minutes to figure it out.

4 years ago

hmm, you are putting full ammo in the ammo slots right?
https://cdn.discordapp.com/attachments/760141444916183040/766454219041013810/unknown.png
And holding C to fire at targets right? Just wanted to make sure.

4 years ago

I can't seem to replicate the firing speed thing at the moment. Before, they all had a chain firing speed of 200%, and now the values are correct (as you showed above). I will try again tomorrow to replicate what I saw, and post here again if I can figure out what was going on.

I am not sure if you are the dev or just a helpful community member, but thanks for all your effort to help me get to the bottom of this! I really appreciate it.

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