Seablock but without the sea, and you make a rocket by duplicating resources instead of from water. Build your own space station / satellite / orbital rocket launchpad / factory thing
Large total conversion mods.
Hello, here is a short report on the issues I have found when they are paired with this mod.
Omnimatter
-omnite spawns
-no omnite recipe
-no omnic water recipe
Mobile Factory
-no dimensional ore, fluid barrel spawns
-recipe for Dimensional ore and fluid is there
Angels
-Just fails to load
Bob's
-no recipe/ore spawns other than vanilla ores
-fluid barrels are there. no recipes for non-vanilla fluids
Darkstar Utilities
-Spawns lead/gold ores and gold plate, diamond, and quantum interlace particulate
-recipe for lead/gold ores available
Yuoki's
-no recipe, ores are there
-fluid barrels are there.
PY
-Fluid barrels spawns, ores do not spawn
-Ore fields spawns
-no recipes
Krastorio
-Ores spawn, no recipe
-Fluids spawns, no recipe
Industrial Revolution
-Ores don't spawn, recipe for gold present, rest are not present
so close
I've made some changes which may actually fix most, if not all of these bugs.
Let me know 0.0.3.
In particular, omnimatter should work properly now and i also noticed there is no way to make wood from omnistuff lol.
Tryed IR, Krastorio and Dyworld, each separately. Images of crashes here: https://imgur.com/a/dkfEEs8
Looking forward to the future of the mod. Love the job you've done for the community with Warptorio 2
Will post any more issues as I find them. Cheers.
I've tried to load Angel, but it crashes with missing Angel's Fissure object.
Hey these bugs should be fixed in 0.0.4, please let me know
Still getting Angel's Fissure and Bob's Thorium related error :(
Angel - "Error in assignID, item with name "angels-fissure" does not exist. Source: angels-fissure (recipe)."
Bob - "Error while loading recipe prototype "thorium-ore" (recipe): Key "icon_size" not found in property tree at ROOT.recipe.thorium-oreModification: Spaceblock"
Getting closer.
Go 0.0.6 for bobs thorium fix.
Angels will wait for 0.0.7.
Can you perhaps share some links to the angels mods that specifically add "angels-fissure"?
Alright looks like this is all working for 0.1.1 thanks for your help so far!
Tried 0.1.1 with Krastorio, NPUtils, and Angel's each separately and they appear to work fine when loaded by themselves. All ores are available via black hole starter processing. Dyworld and IR still crash with the same error. I tried each with only their base mod, and spaceblock to make sure it was not any other mods. I'm just going to guess it may be due to a lack of standard machinery in their mods. Maybe using your own custom nonvanilla entities on spawn in for the recipes would allow mods with nonstandard assembly machines/solar panels, etc. to be more easily compatible. That's my total shot in the dark from an experienced mod player with zero mod making knowledge, aka, i know nothing. Cheers, and thanks for the work on compatibility. I'll let you know if I try out any other combinations,
Please post the error
It is the same error from the imgur link from my post above. My apologies for being unclear. Included the link below. Cheers
Those errors have already been fixed, and the rich-rock error is likely related to a previous compatibility issue which has also been fixed.
Please post any new errors as of latest version (preferably 0.1.2), even if the new error message appears to be the same as before.
Note I've already gotten quite a lot done today, any further changes will likely be done tomorrow or over the coming days.
Thanks for following so far!
Yeah, the rich rock one was fixed fine. Krastorio loaded and made resources without a problem. I will try the others and even the ones that worked with the last version when I get a chance to play again in the next day or so. Thanks for the work so far and in the future. I joined your discord. I'm not on there generally, but will post any additional error pictures I get there if you would prefer as it's a bit easier than imgur for me. Cheers
Yeah easier for me too, but the discussion also makes it easier to track bugs.
For spaceblock though this is moving pretty fast because very early development stage.
Updated and posted the errors to discord before bed. All Overhauls I've tried successfully, still loaded fine. Dyworld and IR both errored again. Thanks
Have a clean install just to test for this mod . Will help as much as I can.
Latest error screenshots have been fixed (probably) 0.1.3
Is this still an issue?
https://imgur.com/a/uz2OzG0 Saplings seem to be an issue in dyworld. New landfill recipes pull later science packs from bob's.
Latest update should fix this.
Please let me know if it is still issue.
Have been only able to break it with one mod pack as of latest release.
I loaded it with Full Pyanadon's Suite.
Crash: https://imgur.com/a/u3FAaMC
I am able to make all ores, seeds, acorns in Dyworld, IR.
Angel's still need access to the various garden ingredients like angel's trees, gardens, and fish:
There are trees and gardens in temperate, swamp, and desert types each.
Thanks for the fixes so far.
Latest update includes big logic changes.
Please let me know if anything is missing.
I presume this is all working now
https://imgur.com/a/y7DmXld Still cannot get the special trees at least that I can find. Sorry, RL and the holidays have had me a bit busy.
SpaceBlock and Angel's petrocheme no longer work together in factorio 0.17.
spaceblock and angel's petrochem both add coal to the recipe "space-concrete-purple" (other colors are likely affected too). Factorio no longer allows the same ingredient twice on a recipe. The fault is likely on angel's side since i'm nearly 100% certain that the space-concrete-* are added by spaceblock. So not sure what you can do about it.
I'll give it a 0.18 patch eventually. i'll try to get most mods updated before end of this month.
Please post links to mods for the missing trees/gardens
I assume trees/gardens refers to https://mods.factorio.com/mod/angelsbioprocessing