Makes shallow water walkable (but you still cant build on it). Adds a way to change deep water to shallow water.
Small changes concerning balance, gameplay, or graphics.
With newest update I get this right after loading a map that worked before:
Error while running event shallow-water::on_tick (ID 0) shallow-water/control.lua:21: attempt to index field 'old_position' (a nil value)
I have the same error after the update. I'll go back to the before last version in the meantime.
Thanks for the report. This didnt happen to me for whatever reason, I am still not quite sure what was happening. I'm hoping this is fixed now.