Fluid Permutations SE + K2

by Jouki

Rotate fluid inputs and outputs of buildings (fork for Space Exploration + Krastorio2 compatibility)

Utilities
2 years ago
1.1
9.42K

b Crashing on game load

2 years ago
(updated 2 years ago)
The mod Fluid Permutations SE + K2 (0.4.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event se_k2_fluid_permutations::on_configuration_changed
__se_k2_fluid_permutations__/control.lua:363: attempt to index local 'nextPermutationTable' (a nil value)
stack traceback:
    __se_k2_fluid_permutations__/control.lua:363: in function 'buildRegistry'
    __se_k2_fluid_permutations__/control.lua:435: in function <__se_k2_fluid_permutations__/control.lua:426>

The problem occurs when these mods are used with this mod ..
- deadlock_stacked_recipes
- CompressedFluids

1 year, 11 months ago

This is probably the same bug as https://mods.factorio.com/mod/fluid_permutations/discussion/6092155e6ade98427e92f641 ; adding "(?)deadlock_stacked_recipes" to info.json fixed it for me with the original mod.

1 year, 11 months ago

If it can be confirmed that this fixes the problem (as I'm not actively playing currently) I can add it and update the mod.

1 year, 10 months ago

I can confirm that having "(?)space-exploration", "(?)space-exploration-postprocess", and "(?)deadlock_stacked_recipes" in info.json works with SE. I'm not playing SE+K2, but I expect that pack would, at most, need an additional optional dependency on K2.

1 year, 6 months ago

The bug is back after stacked mining updated. Fix is the same.

Add this to info.json
"(?)deadlock_stacked_recipes"

New response