Fixes a tech tree deadlock when Space Exploration and Bob's Logistics are used together.
The problem
Space Exploration's procedural tech pass treats Bob's "Logistics 0" as a numbered upgrade and puts it behind chemical science.
Yellow belts and logistic science depend on Logistics 0, and chemical science itself needs green science packs, so neither can ever be researched.
The fix
Logistics 0 is excluded from that pass, so it sits right after Burner mechanics again and green science comes before chemical science as intended.
- No new items, recipes or entities.
- Safe to add to an existing save.
Temporary
This mod is a stopgap until the fix is merged into Bob's Logistics: modded-factorio/bobsmods#643. Once a Bob's Logistics release includes it, you can remove this mod.
yes, the thumbnail is AI generated :)