Scrap My Ride


Replaces the starting crashed ship with one you can mine parts from.

a month ago
2.0 - 2.1
80
Mining

b Crash

a month ago

Error Message:

The mod Scrap My Ride (2.0.2) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event scrap_my_ride::on_tick (ID 0)
Unknown entity name: scrap-resource-crash-site-spaceship
stack traceback:
    [C]: in function 'create_entity'
    __scrap_my_ride__/control.lua:45: in function <__scrap_my_ride__/control.lua:16>

Active Mods:

"base"
"elevated-rails"
"quality"
"space-age"
"2x2_Modular_Turrets"
"4k_planets"
"adamo-equipment"
"alien-biomes"
"alien-biomes-graphics"
"alien-biomes-tree-compat"
"AmmoGroup"
"armor-plating-redux"
"auto-splitter-block"
"AutoDeconstruct"
"autodrive"
"automatic-station-painter"
"automatic-underground-pipe-connectors"
"Automatic_Train_Painter"
"auto_manual_mode"
"ballistics"
"belt-reverser-space-age"
"belt-visualizer"
"BeltThreadUpgrades"
"Better_Starmap_Background"
"bobinserters"
"boblibrary"
"bobmodules"
"bobmodules-beacon-rebalance"
"bot-cargo-quality"
"BottleneckLite"
"bullet-trails"
"cargo-bay-inserters"
"ch-concentrated-solar"
"CleanedConcrete"
"combat-mechanics-overhaul"
"CombatRobotsOverhaul"
"comfortable-loader"
"compressed-biter-squads"
"Concrete-Walls"
"Configurable-Weapon-slots"
"ContrastSignals"
"cupric-asteroids"
"dart"
"data-utils"
"dedicated-bot-charger"
"DemolisherMemoryExtension"
"die-quietly-please"
"dim_lamps"
"DoingThingsByHand"
"earlier-requester-chests"
"Enduring-Embers"
"EpicArtillerySounds"
"even-distribution"
"even-pickier-dollies"
"ExpandedProductivityResearch"
"factorissimo-2-notnotmelon"
"FactorySearch"
"fdsl"
"Fill4Me"
"FilterHelper"
"filter_assistant"
"fire-lights"
"Fireproof-Bots-2"
"flib"
"flow-config"
"Fluidless_Mining_and_Ore_Washing_AF"
"FluidPatchOrganizer"
"folk-stopthat"
"force-inventory-insert"
"FoundationsRequired"
"ghost-counter"
"ghost-mode"
"GlowingLaserBeams"
"grouped-alerts"
"GUI_Unifyer"
"Gun_Turret_Alerts"
"HandCraftPriority"
"helmod"
"hide-elevated-rail-keybind"
"hub-extensions"
"hub-ship"
"Inter-Platform-Logistics"
"inventory-repair"
"its-about-time"
"jetpack"
"kr-air-purifier-helper"
"Krastorio2Assets"
"KrastorioAirPurifier"
"kry-space-platform-chests"
"Kux-CoreLib"
"Kux-FNEI"
"Kux-SpeedButtons"
"leave_the_lights_on"
"let-me-laser-down-asteroids"
"light-overhaul"
"Lighted-Poles-Plus"
"load-spreader"
"loader-utils"
"log4factorio"
"logistic-helper"
"LootingRemnants"
"lordodin_no_drains"
"manual-trains-at-temp-stops"
"ManualLogistics"
"map-tag-generator"
"mferrari_lib"
"migratus-orchestrus"
"Mineable-Cliffs-SpaceAge"
"minime"
"mining-patch-planner"
"modular_turret_repeatables"
"ModuleInserterEx"
"MouseOverConstruction"
"nco-LongStorageTanks"
"nicefill-scriptfix"
"no-wall-repair"
"noradarsound"
"no_wall_alerts"
"perel"
"Pi-C_lib"
"planet-express"
"Platform-logistics"
"platforms-do-not-delete-items"
"pollution-combinator"
"pollution-scaling"
"pollution-tool"
"posted-signals"
"power-charger"
"power-grid-comb"
"qol_research"
"quick-bar-swap-ltr"
"quick-bar-switcher"
"QuickbarTemplates"
"RealisticTank"
"Robocharger-Updated"
"Robotic-Voice-Sample-For-Speaker"
"rocket-capacity-research"
"Rocket-Silo-Construction"
"RocketFuelSteel"
"RocketKit"
"Rocs-Improved-Platform-Drag"
"RotatableBatteriesFork"
"rz-consistent_underground_belts"
"Sane-Concrete-2"
"SARS"
"sbSortedLogistics"
"scattergun_turret"
"SchallChunkAlignment"
"SchallEndgameEvolution"
"SchallEndgameEvolutionTweaks"
"SchallRemainsPickup"
"SchallTransportGroup"
"SchallUncraft"
"SchallVirtualSignal"
"Shortcuts-ick"
"show-max-underground-distance"
"sign-post"
"silent-filter-combinator"
"silent-logistic-bots-update"
"simplified-thrusters"
"SmallRobots"
"smooth_platform_walls"
"sniper-rifle-improved"
"snouz-big-accumulator"
"snouz-big-solar-panel"
"some-autoresearch"
"sonaxaton-resource-map-markers"
"space-battles"
"space-battles-graphics"
"SpaceAgeUnnerfed"
"spaceship-steam"
"spaceship_expanded_cargo"
"speaker-signals-2"
"spider-launcher"
"squeak-through-2"
"StableFoundations"
"stack-inserter-vulcanus"
"Stackable_Mining_Drills"
"stacked-scrap-results"
"staggering_force"
"switch-button"
"TemporaryLogisticRequest"
"tiny-assemblers"
"toolbars-mod"
"TrainAnnouncements"
"tree-healing"
"tungsten-munition"
"turret-range-research"
"TurretVisualizer"
"tycoon"
"underground-pipe-pack"
"underground-pipe-pack-simple"
"underground-rework"
"UnitLocationHotkeys"
"upgradable-power-armor-mk3"
"UPS_Friendly_Asteroids"
"vehicle-corpses"
"VehicleSnap"
"visible-planets"
"Water-Friendly-Walls"
"WideChests"
"WideChestsLogistic"
"Workbench"
"WorkerRobotsBatteryResearch"
"ZombieHordeFaction"
"Zooom"
a month ago

FYI, turning off either "hub-ship" OR "spaceship_expanded_cargo" prevented the crash.

(I like to use the crashed ship itself as a huge storage chest to build my initial mall around. IT WORKS SO WELL!!!)

a month ago

I've added those 2 mods as incompatible now in 2.1.3, makes sense that if my mod and those mods are both trying to replace the spaceship entities that it would conflict.

a month ago
(updated a month ago)

I've added those 2 mods as incompatible now in 2.1.3, makes sense that if my mod and those mods are both trying to replace the spaceship entities that it would conflict.

Can you just ignore anything altered by other mods and only convert those that have been left alone? It would still be fun to scrap all of the bits and bobs left scattered around.

If not, could you make (default off) options to be able to mine the main ship/ship assemblers/etc? That would avoid conflicts with other mods completely.

a month ago

I will give it a try. I just need to detect if either of those two mods are installed and throw an if statement around the crash ship to ignore it and leave the other bibs and bobs as scrap. I haven't read into the API enough yet but i doubt there is a "check if any other mod is altering the crash ship" function i could use. that would be amazing if there was though!

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