I have tried several configurations for patrolling and none are really doing what I would expect from a patrol, RTS like. By far, sorry...
My expectation would be that the bots move from a pole to another then retrograde until the start to the first pole. They can wait some seconds at a pole, but that's it, they should move to the next pole.
What I get instead is that they do indeed move to the first pole, then the second. For the third, they will 'take their time' going there, like half of them will go to the third after one minute. For the fourth, that's even worst, only a few that managed to get to the third will, after some time, move to the fourth. And then, nothing else. None will backtrack toward the guard station.
basically, I see some movement, a kind of 'trickle' of movements from a pole to the next, slowly, partially. But less and less bots will go to the next pole. At their glacial pace. And none will ever do a 'loop', as a patrol.
Not working, sorry. Even if the mod is excellent...
(2) guard station. Should they not move to fight bitters in a decent radius, I would expect at least 32 tiles? They seem content to stay around their station and react if there is a bitter at 16 tiles, not much more.
Only the move-attack order really work in the mod.That's still something of great interest, but the others features don't, really.