I have just put a version 0.4.0 up for those of you who want the mod to work without any significant changes for 0.17.
This will tide you over until I have some more time to make the improvements I want to for 0.17 now that I have lots of nice juicy new unit AI options and some minor gameplay mechanic changes to how Robot Army works.
The only changes for this version from 0.3.8 are:
- the robot counter and settings modules are now unlocked with military 1 tech, rather than Electronics.
The rest of the code changes were small and were just changed names or removing un-used flags for 0.17.