Research Queue: The Old New Thing


Allows players to queue research, filter research according to required science packs, and automatically queue prerequisites for desired tech. The current maintainer is Saeuissimus. Originally developed by Mr Doomah, with updates by Doomquill, Chrisgbk and thelordodin.

Utilities
4 years ago
0.17 - 0.18
41

b Error with ScienceCostTweaker

5 years ago

Thanks for making this mod. It has a way better feel than researchque does, so props to that. However I get a crash / error when I try to start a new seablock map:

The mod ScienceCostTweaker Mod (mexmer) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event ScienceCostTweakerM::on_player_created (ID 24)
The mod Research Queue: The Old New Thing caused a non-recoverable error.
Please report this error to the mod author.

Error while running event research-queue-the-old-new-thing::on_research_finished (ID 18)
...rch-queue-the-old-new-thing__/functions/update_queue.lua:136: attempt to compare number with nil
stack traceback:
...rch-queue-the-old-new-thing__/functions/update_queue.lua:136: in function 'remove_research'
research-queue-the-old-new-thing/control.lua:210: in function <research-queue-the-old-new-thing/control.lua:204>
stack traceback:
ScienceCostTweakerM/control.lua:15: in function 'unlockstart'
ScienceCostTweakerM/control.lua:43: in function <ScienceCostTweakerM/control.lua:42>
stack traceback:
[C]: in function 'newindex'
__ScienceCostTweakerM
/control.lua:15: in function 'unlockstart'
ScienceCostTweakerM/control.lua:43: in function <ScienceCostTweakerM/control.lua:42>

I'm running these other mods:

"name": "base",
"name": "A Sea Block Config",
"name": "AfraidOfTheDark",
"name": "angelsaddons-warehouses",
"name": "angelsbioprocessing",
"name": "angelspetrochem",
"name": "angelsrefining",
"name": "angelssmelting",
"name": "bobassembly",
"name": "bobelectronics",
"name": "bobenemies",
"name": "bobinserters",
"name": "boblibrary",
"name": "boblogistics",
"name": "bobmining",
"name": "bobmodules",
"name": "bobplates",
"name": "bobpower",
"name": "bobrevamp",
"name": "bobtech",
"name": "bobwarfare",
"name": "Bottleneck",
"name": "cargo-ships",
"name": "CircuitProcessing",
"name": "creative-mod",
"name": "Explosive Excavation",
"name": "FNEI",
"name": "helmod",
"name": "KS_Power",
"name": "LandfillPainting",
"name": "LogisticTrainNetwork",
"name": "long-reach",
"name": "Nuclear Fuel",
"name": "OpteraLib",
"name": "RecExplo",
"name": "research-queue-the-old-new-thing",
"name": "ScienceCostTweakerM",
"name": "SeaBlock",
"name": "seablock-mining",
"name": "SeaBlockMetaPack",
"name": "SpaceMod",
"name": "Squeak Through",
"name": "WaterWell",

5 years ago

Thanks for reporting! I was wondering when the first bug report would come :P. I'll take a look at it this weekend. Luckily, it should be easy to reproduce.

5 years ago

I just uploaded a fix for this. Check it out when you're able to. This mod was at fault for the crash.

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