Mods introducing new content into the game.
Hi, is there plans to update this for the new 0.17 version?
Bumping this request, please?!
I have ready fix/update, just need to contact FuzzCat927 is it ok to publish it.
Hi, can you update the mod please ? it would be great :)
I have ready fix/update, just need to contact FuzzCat927 is it ok to publish it.
Here is my discord : Eldakov#6892 (if you can share me ofc)
I really would love the update... It's one of my favorite mods and it's so awesome to use it for mega bases!
Spluffy, submit it please. It's been a year since FuzzCat was last active
Spluffy, submit it please. It's been a year since FuzzCat was last active
I was replaying to smiglo7o7 (who has the update ready).
So sorry but i don't have a fix
For anyone who doesn't want to wait for the updated mod to be posted, here is how you can modify the existing mod to get it to work with 0.17.
Download and open the quarry_1.6.11.zip file.
Change Factorio version from 0.16 to 0.17 in line 8 of info.json
original: "factorio_version": "0.16",
new : "factorio_version": "0.17",
Remove "resources.mineable.hardness" reference in line 115 of data-final-fixes.lua:
original: local energy = energyRequired[resource.name] or settings.startup["quarry-recipe-speed"].value * resource.minable.hardness * resource.minable.mining_time
new: local energy = energyRequired[resource.name] or settings.startup["quarry-recipe-speed"].value * resource.minable.mining_time
Remove any line from prototypes/item.lua that contain the following:
lines 7, 18, 29, 50: flags = {"goes-to-quickbar"},
line 40: flags = {"goes-to-main-inventory"},
I haven't encountered any issues yet running the mod with these changes.
I followed what prometheus said and the mod works for me. Big thanks to you !
I've not been active as I've got nobody to play factorio with, and no motivation to play solo. Pushing out an update now-- thanks Prometheus.
@FuzzyCat927 nope here is the error https://imgur.com/3d56xqG
Hi,
I checked the update (quarry_1.6.12.zip <-- current mod version)
The problem is, that this line here is missing in the update:
Remove "resources.mineable.hardness" reference in line 115 of data-final-fixes.lua:
original: local energy = energyRequired[resource.name] or settings.startup["quarry-recipe-speed"].value * resource.minable.hardness * resource.minable.mining_time
new: local energy = energyRequired[resource.name] or settings.startup["quarry-recipe-speed"].value * resource.minable.mining_time
I extracted the zip, fixed the line, zipped it again. After that everything is working fine!
Hi there wpshadow,
Did it with the "quarry_1.6.12.zip". This is the error message:
Failed to load mods: Error while loading recipe prototype "quarry-vtk-deepcore-mining-crack"(recipe): Difficulty normal: Key "result" not found in property tree at ROOT.recipe.quarry-vtk-deepcore-mining-crack
Not sure what went wrong.
Sorry wpshadow - my bad, Your mod fix works thanks :)
I have the deep core mining mod installed which conflicts with the quarry_1.6.12.zip mod - that's why the I've experienced this error.
Turned the mod off and activated this quarry mod. Works fine
Thank you very much :D
Now I got the same problem as stated above but I think it's in line 168 If I understand fix correctly. But no matter what I change there it still comes up with error.
123.446 Mods to disable:Failed to load mods: quarry/data-final-fixes.lua:168: attempt to index field 'results' (a nil value)
stack traceback:
quarry/data-final-fixes.lua:168: in main chunk
Here is the log:
https://pastebin.com/Q2LgcAmP
please help me fix it as soon as you can :P
Can anyone send me a working copy of the mod?Thank you in advance.
@naanodesuu
Can you post what you see in line 168 through 172 of data-final-fixes.lua?
Here is what I see
Unfortunately, I cannot see that image.
I'm sorry, something went wrong with this screenshoot. Here, I uploaded it to another source.
https://imgur.com/wxKHkFx
Also here is a list of mods I'm using if that helps at all uploaded from mod list file because im too lazy to type all of them manually :P
I'm afraid I don't have a suggested fix at this point.
From my limited understanding (and it is limited), something is messing with the value that is expected as part of "recipe.results[1].probability" on line 170 and I can't seem to pin down what it is. My first thought was maybe a corrupted mod setting, but it could also, I think, be any mod that messes with resources and their settings.
Sorry I don't have better news, but it might be worth turning off any mods other than Quarry that affect resources, and then enabling them one by one to try and narrow down which mod it could be that is conflicting. If you value Quarry that much, because you have quite a few mods enabled.
Sorry I couldn't be more help. My modding and programming noviceness is really showing.
probably should have tested before updating, haha. hoping this fix works.
EDIT: works if you're only using quarry, unsure about the other errors that have been posted.
this mod is causing conflict with your mod
For some reason PyCoal processing is causing conflict with your mod. I have removed PyCoal and game works fine with quary. Can you please make PyCoal compatible with quary somehow? :)
Hi, sorry, I wasn't able to answer --> I was on a company trip for a few days. It seems that the mod fix works after the new update. My only problem is that I have to go to an other trip, so I'm unable to help with the fixing...
@naanodesuu could you take a screenshot of the error on load? that'd help, thanks.