Pyanodons Streamlined


Provides settings to make Py a more polished experience. Organizes menus, updates graphics, alters names & descriptions for improved searchability and clarity, adjusts the tech tree to be less cluttered, rebalances recipe speeds to make scaling up more gradual, and more. All changes are fully configurable via the settings.

Tweaks
15 days ago
1.1 - 2.0
2.05K

g [addressed] Py TURD Disabled

4 months ago

One of the recent updates to Py Simplified appears to have broken the Fastwood Forestry TURD for double wood from logs. I had it researched, but my wood processing units say that the recipe is not researched-- unless I disable Py Simplified.

4 months ago

Do you recall which Py Simplified version were you using previously? Also, it may help me diagnose the issue if you could share your save file.

4 months ago

I'm not sure which version broke it, specifically, but I only noticed it today.
https://www.mediafire.com/file/8rbcma9y8bcrrnt/Fermented_Cucumber_92.1.zip/file

4 months ago

As far as I can tell, the wood processing plants in your game seem to be working and using the TURD recipe for double wood from logs. Not sure what would be causing us to get different results with the same file.

4 months ago

That is odd. I had noticed that the wood processor next to the nexelit, east of The Mall/center, was saying that the double recipe was not available before checking the others, but you're right. I believe one of my mods does something involving resyncing technologies (minutes after loading a save) in case of mod changes; maybe that was what triggered the bug-- and maybe reloading the game was enough to fix it? I'm not sure, but thanks for looking at it with me. I'll reenable Py Simplified for now and see if anything changes.

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