And now, this is technically broken in another way. With this mod, its impossible to do Fulgora and Aquillo, both of which have their own fluids, because all of those tiles were completely overwritten to pump out water instead of the respective fluids.
For Fulgora, The fluid that the pump should deliver from the following tiles is "heavy-oil"
fulgoran-dust
fulgoran-dunes
fulgoran-sand
fulgoran-rock
fulgoran-paving
fulgoran-walls
fulgoran-conduit
fulgoran-machinery
oil-ocean-shallow
oil-ocean-deep
And for Aquillo, the fluid that should be pumped for the following tiles is "ammoniacal-solution"
ammoniacal-ocean
ammoniacal-ocean-2
snow-flat
dust-flat
snow-crests
dust-crests
snow-lumpy
dust-lumpy
snow-patchy
dust-patchy
ice-rough
ice-smooth
brash-ice
brash-ice-2
And finally tiles that should NOT have any fluid defined as they will rely on the underlying tile's fluid definition as defined by the map gen itself, and defining a fluid on these tiles would allow for cheat access to water on every planet.
concrete
hazard-concrete-left
hazard-concrete-right
refined-concrete
refined-hazard-concrete-left
refined-hazard-concrete-right
frozen-concrete
frozen-hazard-concrete-left
frozen-hazard-concrete-right
frozen-refined-concrete
frozen-refined-hazard-concrete-left
frozen-refined-hazard-concrete-right
foundation
landfill
artificial-yumako-soil
overgrowth-yumako-soil
artificial-jellynut-soil
overgrowth-jellynut-soil
ice-platform
And finally, being able to access water on your space platform with an offshore pump is rather cheat-y as well. Those tiles are:
empty-space
space-platform-foundation