Good. I understand you. However :
1: The mod does not target this area;
2: Crafting and its use are completely different;
3: There are no analogues (all crafts are special, and they make a certain type of boards in their own way, and the boards are directed to their own area. In my opinion, this is a plus);
4:If the base for this mod is aimed at merging, then this mod is aimed at fixing errors in the merge.
As I think, this is a function that allows you to divide the boards into types, apply certain boards in certain places.
For example: If I combine a wooden board and a printed circuit board, then
one board is crafted only in the hands, the other in the collector and hands, and the last in the collector of boards. If i combine them, then the first 2 will still be fine, but 3 on the board collector will not make sense due to crafting, which kills the feature.
Other boards have not very similar crafting options.
The only time I have the option is to completely change the system:
combining the boards that are somehow possible, I will have to change the balance (change the difficulty of crafting, the number of resources and their type, features, and result/crafting).
And i can try to do this, but in the form of a separate mod (add-on).