Are there any other mods that modify that recipe after my mod? The way I do the patching is mod-agnostic, and the only way I can think of for that to happen would be for another mod to change things after I do.
You can check for this by looking at the mod list in Factoriopedia for the recipe.
EDIT: Looks like this is a compatibility issue with xyrc's mod. If you use their rebalance setting, it loads after mine and reverts it back to kr-nitric-acid. Unfortunate there's nothing I can really do there. Their patch will need to take into account mine's fluid standardization.