ModMash


New Planets, Late game enemy, Land Mines, Underground world, Subways, Valkyries, Ore refining, Crash Site Items and Tech Loot, Subspace Transport, Sub-Dimensional Stacking, Biter harvesting. Placeable spawners, Alien Ooze, Ore Enrichments, conversions, Regenerative Walls and Belts, Recycler, Fluid controls, Mini Boiler, Fishing Machine, Mini Loaders. Titanium Walls, pipes and Belts, Biter Neural Toxin, Fish and Ooze juice. This is a modpack for all splinters.

Overhaul
2 years ago
0.16 - 1.1
4.07K

g [help] game ending crash from .Them

3 years ago

it's a fairly early game, maybe 2 hours in.

Anyway I can save it? it happend 4 times already, a few minutes after I load my autosave; message:

The mod ModMash Splinter, Them (1.1.9) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event modmashsplinterthem::on_nth_tick(120)
Item stack count has to be a positive integer.
stack traceback:
[C]: in function 'remove'
modmashsplinterthem/control.lua:1091: in function 'func'
modmashsplinterthem/control.lua:1263: in function 'local_nth_tick_surface'
modmashsplinterthem/control.lua:1286: in function <modmashsplinterthem/control.lua:1267>

3 years ago

other than that, absolutely love your work!.

3 years ago

The bug was fixed last update of modmashsplinterthem 1.1.10.
If it persists let me know.

3 years ago

awesome work, thank you!

3 years ago

it's me again :(; :))

The mod ModMash Splinter, Them (1.1.10) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event modmashsplinterthem::on_entity_died (ID 4)
The mod ModMash Splinter, Them (1.1.10) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event modmashsplinterthem::on_entity_died (ID 4)
modmashsplinterthem/control.lua:178: bad argument #2 of 2 to 'random' (interval is empty)
stack traceback:
[C]: in function 'random'
modmashsplinterthem/control.lua:178: in function 'local_init_surface'
modmashsplinterthem/control.lua:196: in function 'local_clear_surface'
modmashsplinterthem/control.lua:1373: in function 'local_removed'
modmashsplinterthem/control.lua:1597: in function <modmashsplinterthem/control.lua:1596>
[C]: in function 'die'
modmashsplinterthem/control.lua:193: in function 'local_clear_surface'
modmashsplinterthem/control.lua:1359: in function 'local_removed'
modmashsplinterthem/control.lua:1597: in function <modmashsplinterthem/control.lua:1596>
stack traceback:
[C]: in function 'die'
modmashsplinterthem/control.lua:193: in function 'local_clear_surface'
modmashsplinterthem/control.lua:1359: in function 'local_removed'
modmashsplinterthem/control.lua:1597: in function <modmashsplinterthem/control.lua:1596>

3 years ago

it happend on the exact moment I shot down a them roboport;

3 years ago

question, can I continue the same save if I de-activate the them mod? and leave all other mods in the package active?

3 years ago

should be able to

3 years ago

looking at now

3 years ago

Happened to me 5 minutes ago while nuking a roboport

3 years ago

i have a same problème

3 years ago

Looking at all my calls to random which is causing the errors. Just published yet another update.

3 years ago

just need add ")" in control.lua at line 992 & add a condition a line 1705 "if changed.old_version then" changed.old_version will be return nil sometimes
otherwise works fine !

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