Mission Tasks - A collaborative TODO list

by Wysel

Organize tasks, assign players, set locations, and comment in real-time.

Utilities
22 days ago
2.0
1.29K

i Suggestion

a month ago

Hey! I like your mod a lot!
I was wondering if you could add a way to change the order of the tasks and if it's possible to show subtasks in the list an on the screen as well?
Cheers!

a month ago

Hey Jebus!
Thanks a lot — I’m really glad you're enjoying the mod! 😊

Great news: both of your suggestions are already in the latest version!
• You can now reorder tasks by moving them up or down.
• Subtasks are now visible in the HUD (I’ve added toggle options in the mod settings).

a month ago

Hi Wysel

Thank you for the fast reply. And of course for the great news ^^
- The reorder worked fine
- Displaying subtasks on the Hud had some problems. They didn't show up. When I ticked the settings on the visualisation of the subtasks this error message appeared:

The mod Mission Tasks - A collaborative TODO list (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event mission-tasks::on_gui_click (ID 1)
mission-tasks/scripts/gui/task_hud.lua:67: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
mission-tasks/scripts/gui/task_hud.lua:67: in function 'print_tasks'
mission-tasks/scripts/gui/task_hud.lua:120: in function 'draw'
mission-tasks/scripts/gui/task_hud.lua:139: in function 'redraw'
mission-tasks/scripts/settings.lua:62: in function 'set'
mission-tasks/scripts/gui/settings_frame.lua:209: in function 'handle_click'
mission-tasks/scripts/events/on_gui_click.lua:8: in function <mission-tasks/scripts/events/on_gui_click.lua:1>

a month ago

I played around for a little bit. May it be possible to trigger an option to only show "To do" or "Doing"?
So you can collect tasks in the todo section but only see the ones you are actually working on (doing) on the Hud?

a month ago

Hey Jebus,

Thanks again for the detailed feedback!
This issue should be resolved in version 1.0.4. I’ve also added a HUD status filter in the settings window, so you can now choose which task statuses to display.

Let me know if you run into anything else!

a month ago

It is very smooth and organized to play with your mod - Thanks for creating it!

A little nice to have would be if the task window closes when you hit escape.
But this is just a little inconvenience.

a month ago

Hey Jebus,

I actually tried implementing that behavior before (Escape key), but unfortunately it conflicts with the game menu window — so the mod doesn't get the event properly.

That said, you can use the Shift + T shortcut to quickly open and close the main window of the mod.

Still, I agree it would be a nice quality-of-life improvement. I’ll definitely revisit this in the future.

Thanks again!

a month ago

Hi Wysel,

Shift + T works and is already in my muscle-memory ^^
Have only tested the mod in single player by now, but I guess the greatest moment it will have on multi player multiplayer

One thing: When I edit a Task I have to rewrite the whole string. It would be nice to have the already written to edit

a month ago

You're right, that was a bug. Sorry about that.
It's already fixed in the latest version (1.0.5).

Thanks a lot for catching it and letting me know.

a month ago

So problem.
Thanks goes out to you for making this clean and well-usable mod!

22 days ago

Hi again!
Played some hours with your mod and it's helping me so much.
Just some things I noticed.
Renaming subtasks works just fine, but when I try to rename a mayor task it will still give a blank text field
Is it possible to shift-click on the change priority button to make a task top priority and bring it to the top of the list?
I'm able to choose an icon for a task and it will be displayed in the list. I can also add an icon to the string. the second method will show the icon on the hud. why not use the icon for the task to show on the hud?

Btw. I love the import/export feature!

New response