[temporary update] More accurate player size compared to vehicles deprecated


Temporary attempt of updating to 1.1 until original modder updates the mod to latest

Tweaks
3 years ago
1.1
519

g Thanks!

2 years ago

Hi, gungorenu! Just wanted to thank you for keeping my mod alive for so long. The original is back now, I've just released a new version that changes a lot of things under the hood.

2 years ago
(updated 2 years ago)

hello Pi-C, welcome back

thank you for your update. I rushed to test your changes immediately of course,
but unfortunately I get weird crash and I cannot load my maps anymore. I am not sure if it is related with my mod attempt but I disabled my version and SAVED my game at least once (without my mod, also without yours). now I cannot load the game with your new version. below is the problem, maybe you can recognize it immediately.

Error while running event minime::on_init()
minime/scripts/character.lua:717: nil is not a valid character!
stack traceback:
[C]: in function 'error'
minime/scripts/character.lua:717: in function 'copy_character'
minime/scripts/player.lua:180: in function 'update_armor'
minime/scripts/player.lua:57: in function 'initialize_player_previews'
minime/scripts/player.lua:321: in function 'init_player'
minime/control.lua:223: in function 'init'
minime/control.lua:268: in function <minime/control.lua:256>

once I can make your mod working, I shall disable/deprecate this mod. thanks

2 years ago

Thanks for finding this! I knew there'd be bugs I wouldn't find on my own … Could you post the saved game? I'd like to take a look at what happens. It looks like the dummy is missing, but it should have been created before copy_character is called.

2 years ago

try this map: https://drive.google.com/file/d/1JJUrtIaSZujGCu5ZIsZbmyrVgUJEGNXw/view?usp=sharing

I figured that "Enable Character Selector" must be set. if unset then error goes away.

another crash:
minime/scripts/corpse.lua:32: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
minime/scripts/corpse.lua:32: in function 'make_corpse_list'
minime/migrations/00_00_27.lua:63: in main chunk

it is a different map and factorio 1.0.0 game, it is up to you if you want to have a look too: https://drive.google.com/file/d/1FM6zYcsNgof3GfAXyftha1AZPZ3W2tFQ/view?usp=sharing

I bet you do not need to sync mods because maps are supposed to be empty with minor stuff. ignore mods that are not on portal, I have a few local updated mods.

good luck

2 years ago

Thanks, both bugs should be fixed now! :-)

2 years ago

thanks for quick fix.
I am putting this mod to deprecated.

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