Increases the resource costs of most recipes causing a marathon game. The will require the players to scale a larger factory and use rail to reach the end game.
Small changes concerning balance, gameplay, or graphics.
During startup with Marathon 1.1.5 and Factorio 0.14.7, I get the following error:
Failed to load mod "marathon 1.1.5" marathon/data-updates.lua:105: marathon/data-updates.lua:12: attempt to call global 'log' (a table value)
I'm also loading bob's mods so that might be related. This is the first time I've tried Marathon.
After some experimentation I determined that this is a conflict with beltSorter_0.3.1.zip being in the mods directory.
Confirmed it as an issue in belt-sorter. I have opened an issue with the mod author: https://github.com/judos/beltSorter/issues/14
His mod seems to break Bob's, Marathon, and many other mods by replacing some critical shared variables.
Thanks!