A simple mod that visually shows where you look at, to be precise it shows what item/chest/car you've opened.
Small changes concerning balance, gameplay, or graphics.
Is directly following the other player's cursor positions possible in Factorio ? As an example, see the moving dots here : https://www.youtube.com/watch?v=_9Xfj0d073o
I'm not sure. I didn't find the right method to get the cursor position. Only if the player hovers his cursor over the entity.
I think its possible, as i remember a FFF that the game engine calculates and sends cursor information to and from the server, but i honestly doubt the factorio API has a way to get that information out of a remote player.
For example, I can make a laser weapon. You can use it to "shoot" a laser beam anywhere (without damage).
Or i can use the shortcut: https://i.imgur.com/dapAtc6.gifv
Well, it is working. But it works little weird in multiplayer mode. I need more testing. Maybe a big ping could be a problem.
But if you want to try (for 0.17): https://cdn.discordapp.com/attachments/282120386877849602/673492203636523036/look-where-i-look_0.17.3.zip
And 0.18: https://cdn.discordapp.com/attachments/282120386877849602/673502613278425088/look-where-i-look_0.18.3.zip
why do you make a mod for ingame fonction ? just push F4 and check the 9th checkbox
cuz that didnt exist when the mod was made...
¯\_(ツ)_/¯
cette option existe dans le menu F4 depuis la 0.15 sauf erreur. c'est la 10e case
cursor positions != selection rectangles
Unless that setting is poorly named ?