Learning By Doing


Less linear tech tree. Changes over 80 techs to have a crafting requirement instead of research.

Tweaks
1 year, 6 months ago
2.0
1.85K

b breaking dependent technologies from other mods

a month ago

this mod seems to remove the technologies that unlock automation and logistics science packs. however, some other mods, in particular expanded productivity research, have techs that require those as prerequisites.

using these mods together makes the techs in question impossible to research. this seems to persist even after disabling learning by doing, meaning that in its current state this mod permanently makes various techs from other mods unusable.

this mod currently makes green science get unlocked by the same technology that unlocks red science. my suggestion to gracefully handle this error is to change any techs that would otherwise depend on the one that unlocks green science, to instead depend on this tech.

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