When i build a tree, it's turnoff to mainmenu very often.
could you fix it?
It prints
Error while running event.
island_spawn::on_built_entity (ID 6)
Entity name not specified.
stack traceback:
[]island_spawn/control.lua:33: in function
<island_spawn.control.lua:25>
When i build a tree, it's backoff to mainmenu very often.
could you fix it?
It prints
Error while running event.
island_spawn::on_built_entity (ID 6)
Entity name not specified.
stack traceback:
[]island_spawn/control.lua:33: in function
<island_spawn.control.lua:25>
When i build a tree, it's turnoff to mainmenu very often.
could you fix it?
It prints
Error while running event.
island_spawn::on_built_entity (ID 6)
Entity name not specified.
stack traceback:
[]island_spawn/control.lua:33: in function
<island_spawn.control.lua:25>
i think i fixed it by going into "control.lua" and changing the 21 in "name=tree[math.floor(math.random()*21+1)]" to a 20