Hourly Autosaves 2 deprecated

by Geostyx

Autosaves the game (using a configurable prefix) on every hour of game-time

Utilities
19 days ago
2.0
123

g Mod Error

19 days ago

just to inform

31.092 Error AppManagerStates.cpp:1655: Die Mod Hourly Autosaves 2 (2.0.2) hat einen Fehler verursacht, der nicht behoben werden kann.
Bitte informiere den Autor der Mod über diesen Fehler.

Error while running event hourly_autosaves_2::on_init()
hourly_autosaves_2/control.lua:44: attempt to index field 'gui_frames' (a nil value)
stack traceback:
hourly_autosaves_2/control.lua:44: in function 'destroy_player_frames'
hourly_autosaves_2/control.lua:27: in function <hourly_autosaves_2/control.lua:19>
53.365 Info HttpSharedState.cpp:55: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.14&lang=de&is_space_age=true
53.806 Info HttpSharedState.cpp:55: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.14&lang=de&is_space_age=true
54.119 Info HttpSharedState.cpp:55: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.14&lang=de&is_space_age=true

19 days ago

same error when loading a save from before the mod.

17 days ago

Oh no! Can you try switching to Hourly Autosaves? The original author of this mod has updated to 2.0, so I've set this one as Deprecated

New response