Crash when creating blueprint with specific entities (Error: nan in FixedPointNumber)
Hi,
Thank you for creating Galore Library. I believe I have isolated a bug that causes a consistent game crash when creating blueprints.
- The Crash Trigger:
The game crashes reliably when attempting to create a new blueprint that includes either of the following standard entities:
Big Electric Pole (vanilla)
Fast Inserter (vanilla)
If I create a blueprint containing e.g. only RoboPort, the crash does not occur.
Copying with Ctrl+C does not cause the crash.
- Crash Details:
The error occurs specifically in a numerical calculation within the Factorio engine's core code. The relevant error message from the log is:
Error FixedPointNumber.hpp:31: double value not in range for fixed point number: nan
This suggests that galore_lib is setting a prototype value (e.g., speed, range, or a quality multiplier) to an undefined numerical value (nan) during data loading, and the engine crashes when the blueprint GUI attempts to read and display this corrupted value.
- Troubleshooting Context:
Factorio Version: 2.0.72 (Space Age)
Mod Version: galore_lib 1.6.2
Mod Conflict: I have systematically disabled my large mod list and confirmed that galore_lib is the root cause. When this mod is disabled, the blueprinting function works correctly.
Let me know if you want the log file or a savegame.