Bob's Electronics also changes the recipe for the red and green wires, and due to the way that dependencies work it gets loaded after your mod. So your recipe gets overwritten.
If you add an optional dependency on bobelectronics then it will always load your mod after bobs electronics if it exists:
Thanks to frugal10191 for giving the information on how to patch, confirmed working.
For anyone else, just slot code that into the info.json file for this mod, then re-zip it.