Ok, I disabled the other mod for now. I'm not really sure about the platform thruster bugs, I think there was no crashes or soft locks associated with them, it's just that you can accidentally fill some incorrect space tiles with platform ghosts that aren't actually built but prevent you from making any blueprints of it. Testing right now, there's the same issue with asteroid collectors. Not a major bug, maybe it could somehow be avoided by making exclusion zones in front of specific entities.
Edit: Thinking about it more, there's probably no easy solution for the collectors as they can face pretty much anything as long as there's a connection of this zone to the outer space. Well, at the very least the immediate 4*3 tiles close to them must remain empty at all times.