Factorissimo 2 - notnotmelon fork 🍴


A fork of Factorissimo 2 focused on improving performance by implementing several 1.1 features. Can improve performance by 10X or higher. Also fixes several bugs from the original version.

Content
1 year, 4 months ago
1.1
54.6K
Logistics

i Flying Player Issue

1 year, 9 months ago
(updated 1 year, 9 months ago)

When using my jetpack to cross my busy base, I've lost track of how many times I've accidentally flown over the door area of a factory building and suddenly find myself inside, which is irritating and wastes time and fuel. Could you please patch the mod so that if the player isn't 'on the ground', they won't enter the building? (I'm thinking that other flying mods could cause the same problem.) Probably the best way to follow the 'law of least astonishment' would be to make it an option that is unchecked by default, so the behaviour that players have come to expect will continue unless they specifically enable it. ...like I will in a heartbeat.

Cheers!

1 year, 9 months ago

added

1 year, 8 months ago

Thank you!

New response