Hi there; so, I have installed Lignumis, but not Lane Splitters, which results in:
54.763 Failed to load mods: factorio_qol_age_resorted_items/logistics.lua:125: attempt to index field 'wood-lane-splitter' (a nil value)
stack traceback:
factorio_qol_age_resorted_items/logistics.lua:125: in main chunk
[C]: in function 'require'
factorio_qol_age_resorted_items/data-final-fixes.lua:1: in main chunk
Mods to be disabled:
• factorio_qol_age_resorted_items (1.0.12)
Which seems to be rooted in https://codeberg.org/Ingo_Igel/Factorio_HD_Age_and_Factorio_QoL_Age/src/commit/7459ffef37234b1649952d96e8717a04b2c68128/factorio_qol_age_resorted_items/logistics.lua#L125, where you assume that if Lignumis, then wood-splitters exist, too, which is not the case when there's no Lane Splitter mod active (they don't add it when the mod is not detected: https://git.cacklingfiend.info/cacklingfiend/lignumis/src/commit/0e3c7c48193e8b5b826d5b3f8e6fdd18377ff480/lignumis/prototypes/compatibility/lane-splitters.lua#L4)
I think you could do a "if lignumis and lane_splitters" in https://codeberg.org/Ingo_Igel/Factorio_HD_Age_and_Factorio_QoL_Age/src/commit/7459ffef37234b1649952d96e8717a04b2c68128/factorio_qol_age_resorted_items/logistics.lua#L124, but it would probably be better to only write to properties of data.raw.item["wood-lane-splitter"] if it exists at all?
For now, I just added Lane Splitters mod, and then there's no crash. Doesn't matter, I won't use them, and I can deactivate them again if the bug's fixed. :-)