Factorio Qol Age: Resorted Items


This mod partially changes the order of items within the Logistics, Production, and Combat groups.

Utilities
4 days ago
2.0
1.35K

i [Added] Minor suggestions

3 months ago

I like this mod a lot. Perhaps i can make a few suggestions:

  • The fusion reactor and the fusion generator could be next to turbine, there's still space left, and its the same category?
  • The recycler could be next to the foundry, as its also at the "start" of your production chain.
3 months ago

Hi, thanks for the feedback.
My idea was to make the list more vertical, as I often found myself looking for something in the individual lines. That's why I divided the energy supply line by line into categories: energy supply via steam (and heat), via energy collection and via plasma. Within the categories I then sorted by a mixture of source to target and required game progress. Contrary to your suggestion, I've even considered giving the boiler and steam engine their own line and making the whole thing even more vertical.

I further categorized as follows: Resource Extraction, Smelting, Production Buildings, Gleba Production Buildings (that was too much for one line), Recycling, Labs and Becon/Modules.

For me, the recycler has a kind of special status, because it doesn't melt any material and it's somewhere between the foundry and the production buildings.

I'll think about your suggestions over the next few days. You've given me an idea for a different sorting approach. When I have something presentable, I will write here again and look forward to your feedback.

3 months ago
(updated 3 months ago)

What do you think of this structure?
Extraction machines
Melting machines
Process machines
Production machines
Picture

3 months ago

Yes, that makes sense!

3 months ago

The update is online!

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