Line 158-165 of gfx-armor.lua in mod version 2.2
if mods["bobclasses"] then
table.insert(data.raw["character"]["bob-player-miner"].animations, bobsarmor)
table.insert(data.raw["character"]["bob-player-fighter"].animations, bobsarmor)
table.insert(data.raw["character"]["bob-player-builder"].animations, bobsarmor)
table.insert(data.raw["character"]["bob-player-miner"].animations, bobspowerarmor)
table.insert(data.raw["character"]["bob-player-fighter"].animations, bobspowerarmor)
table.insert(data.raw["character"]["bob-player-builder"].animations, bobspowerarmor)