Exotic Industries - Krastorio 2 compatibility

by VELTAX

Exotic Industries & Krastorio 2 Compatibility integrates the advanced technologies and intricate production chains of Exotic Industries with the expansive and immersive gameplay enhancements of Krastorio 2.

Mod packs
8 months ago
1.1
1.23K

g Issues found during playthrough.

7 months ago
(updated 7 months ago)

Hi, and thank you very much for the mod. In general it has been working great!

Me and a friend found a few issues:

2x Nitric accid recepies and fluid.
Portable nuclear reactor from krastorio does not work as its fuel cannot be made.
2x Advanced exoskeleton, Krastorio one is much much worse.
Two types of oxygen, one cannot be used in rocket fuel.
Space launches create krastorio space exploration data which is useless.

I might update the post as well if we find more.

I hope this helps :)

7 months ago

There might be an issue with matter tech cards and singularity tech cards as well, the recipe to create blank tech cards does not exist.

7 months ago

When crushing immersite to powder it produces krastorio sand, this has no recipes and cant be discarded or used for anything.

a month ago

In case anyone else is using this patch with EI <= 0.5.9, I've posted an updated patch to this mod that fixes many of the breaking issues present in 1.0.5.

New response