Bravest New World

by TBC_x

RTS-like scenario for Factorio. Player character is removed, all work must be done by bots. Complete rewrite of Brave New World by candidae and Sladki.

Scenarios
10 months ago
2.0
815

b [ANSWERED] spill_item_stack crash using drones

a month ago
(updated a month ago)

Edit: For anyone else reading... This bug was with a different Brave New World mod.

Crashing when using drones to eliminate trees, rocks, etc.

6177.545 Error MainLoop.cpp:1468: Exception at tick 59476: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.

Error while running event level::on_player_cursor_stack_changed (ID 37)
level/control.lua:124: Arguments count error for 'spill_item_stack': Expected 1 argument but 5 were given
stack traceback:
[C]: in function 'spill_item_stack'
level/control.lua:124: in function 'dropItems'
level/control.lua:506: in function <level/control.lua:496>
6179.643 Info AppManager.cpp:353: Deleting active scenario.

I have a decent few mods installed -
1.391 Loading mod settings repair-from-vehicle 0.1.4 (settings.lua)
1.391 Loading mod settings squeak-through-2 0.1.5 (settings.lua)
1.392 Loading mod settings aai-vehicles-miner 0.7.1 (settings.lua)
1.392 Loading mod settings brave-new-world-for-2-0 5.0.1 (settings.lua)
1.392 Loading mod settings Clockwork-2 1.1.3 (settings.lua)
1.392 Loading mod settings DiscoScience 2.0.1 (settings.lua)
1.393 Loading mod settings even-distribution 2.0.2 (settings.lua)
1.393 Loading mod settings HeroTurretRedux 1.0.38 (settings.lua)
1.393 Loading mod settings informatron 0.4.0 (settings.lua)
1.394 Loading mod settings jetpack 0.4.17 (settings.lua)
1.395 Loading mod settings qol_research 3.4.2 (settings.lua)
1.396 Loading mod settings Repair_Turret 2.0.4 (settings.lua)
1.396 Loading mod settings Todo-List 19.15.2 (settings.lua)
1.396 Loading mod settings vehicle-collision 0.1.0 (settings.lua)
1.396 Loading mod settings aai-programmable-structures 0.8.3 (settings.lua)
1.397 Loading mod settings Milestones 1.4.7 (settings.lua)
1.397 Loading mod settings RateCalculator 3.3.8 (settings.lua)
1.397 Loading mod settings aai-containers 0.3.2 (settings.lua)
1.398 Loading mod settings aai-loaders 0.2.11 (settings.lua)
1.398 Loading mod settings aai-programmable-vehicles 0.8.5 (settings.lua)
1.399 Loading mod settings alien-biomes 0.7.4 (settings.lua)
1.400 Loading mod settings factorissimo-2-notnotmelon 3.11.19 (settings.lua)
1.400 Loading mod settings RampantFixed 2.2.8 (settings.lua)
1.401 Loading mod settings scattergun_turret 8.0.9 (settings.lua)
1.402 Loading mod settings Factorio-Tiberium 2.0.15 (settings.lua)
1.402 Loading mod settings lex-aircraft 1.3.0 (settings.lua)
1.403 Loading mod settings vehicle-corpses 0.1.4 (settings.lua)
1.403 Loading mod settings kry-vehicle-grids 2.2.0 (settings.lua)
1.404 Loading mod settings kry-vehicle-grids 2.2.0 (settings-updates.lua)
1.405 Loading mod settings vehicle-corpses 0.1.4 (settings-final-fixes.lua)

https://mods.factorio.com/mod/brave-new-world/discussion/6616bd7c3c482ee397579c0f Might somehow be related?

a month ago

Hello, I'm afraid you're meaning to send this report to some other brave new world port?

a month ago

Lol, thanks for your quick & kind response - Absolutely correct, too many mods.factorio tabs open at once and I've got myself confused!

I have tested using Bravest New World and the bug doesn't appear to be present, so I suppose thanks for solving my problem anyway?

New response