Crashed when used together with the mod "everything on nauvis". Is there an easy fix?
From logs:
0.477 Loading mod core 0.0.0 (data.lua)
0.496 Loading mod base 2.0.72 (data.lua)
0.686 Loading mod elevated-rails 2.0.72 (data.lua)
0.733 Loading mod quality 2.0.72 (data.lua)
0.751 Loading mod space-age 2.0.72 (data.lua)
1.017 Loading mod EverythingOnNauvis 0.1.8 (data.lua)
1.035 Loading mod base 2.0.72 (data-updates.lua)
1.067 Loading mod quality 2.0.72 (data-updates.lua)
1.084 Loading mod space-age 2.0.72 (data-updates.lua)
1.094 Loading mod EverythingOnNauvis 0.1.8 (data-updates.lua)
1.109 Loading mod EverythingOnNauvis 0.1.8 (data-final-fixes.lua)
1.194 Checksum for core: 3316885848
1.194 Checksum of base: 1879415942
1.194 Checksum of bravest-new-world: 0
1.194 Checksum of elevated-rails: 70351106
1.194 Checksum of quality: 1142589254
1.194 Checksum of space-age: 1510664043
1.194 Checksum of EverythingOnNauvis: 2505163709
1.494 Prototype list checksum: 4238428008
From logs, continued (full logs did not fit in one post):
14.472 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'nauvis' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small
14.579 Factorio initialised
14.582 Steam Storage Quota: 23221/23841
15.640 Info HttpSharedState.cpp:57: Downloading https://mods.factorio.com/api/mods?page_size=max&full=True&version=2.0.72&lang=en&is_space_age=true
27.652 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'nauvis' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small
27.652 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'nauvis' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small
27.652 Loading blueprint storage: Local timestamp 1763609926, Cloud timestamp 1763609926
28.211 Loading level.dat: 752310 bytes.
28.211 Info Scenario.cpp:154: Map version 2.0.72-0
28.221 Warning Commander.cpp:211: Enemy entities with auto place controls 'gleba_enemy_base' on surface 'nauvis' have different collision masks. Enemy expansions may not work properly. Entities: gleba-spawner, gleba-spawner-small
28.221 Loading blueprint storage: Local timestamp 1763609926, Cloud timestamp 1763609926
28.247 Checksum for script level/control.lua: 2349628904
28.248 Checksum for script bravest-new-world/control.lua: 1087435633
28.249 Script @level/wiretap.lua:36: {
listeners = {
{
name = "handle_ascending_pods"
},
{
name = "handle_ascended_pods"
},
{
name = "handle_descended_pods"
},
{
name = "handle_ticking"
},
{
name = "handle_construction"
},
{
name = "materialize_items"
},
{
name = "handle_refresh_inventory"
},
{
name = "handle_refresh_tooltip"
}
},
presubs = {},
subscribed_events = {}
}
28.262 Error MainLoop.cpp:1468: Exception at tick 0: The scenario level caused a non-recoverable error.
Please report this error to the scenario author.
Error while running event level::on_player_created (ID 32)
An error occured while compiling "decorative:fulgoran-gravewort:probability" noise expression:
Unknown variable: control:fulgora_islands:frequency
stack traceback:
[C]: in function 'create_surface'
level/control.lua:443: in function 'create_control_room'
level/control.lua:628: in function 'initialize_objects'
level/control.lua:686: in function <level/control.lua:680>
30.703 Info AppManager.cpp:352: Deleting active scenario.
32.323 Quitting: user-quit.
32.472 Info SDLWindow.cpp:379: Leaking D3D GraphicsInterface to prevent AMD graphics driver crash.
32.484 Steam API shutdown.
32.487 Goodbye