Brave New World

by canidae

RTS-like scenario for Factorio. Player character is removed, all work must be done by bots

Scenarios
2 years ago
0.16 - 1.1
8.12K

g Sea Block compatibility [SOLVED 4.2.0]

5 years ago

can you make this mod to work with sea block? i loaded this mod with seablock but starting roboport from your mod and starting rock formation with resources from sea block occupy same place so neither can be moved/mined so i cant expand.

5 years ago

Heya. I've thought about it before, but haven't looked into it yet. Answer is "maybe", depends on my motivation for working on the mod/scenario.

5 years ago

Finally got around to this, BNW 2.4.0 should work with SeaBlock.

5 years ago

Tried it, but the inserter settings from "Bob's Adjustable Inserters" are ignored.

Not sure if the issue comes from this mod though...

5 years ago

Hmm, I don't think BNW should affect this, but I'm not familiar with Bob's Adjustable Inserters.

5 years ago
(updated 5 years ago)

Can't progress past first research which is science lab.

To get past this, set as current research then hit ~ and type: /c game.player.force.current_research.researched = true

2 years ago
(updated 2 years ago)

Hello, there's no compatibility currently in 2021. Is there any workaround?
- Nvm figured it out how to start, but I can't delete the starter rock.

2 years ago

Hello, there's no compatibility currently in 2021. Is there any workaround?
- Nvm figured it out how to start, but I can't delete the starter rock.

How did you figure it out? still trying to get it to work.

2 years ago

The most recent update should work just fine with Seablock.

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