if i load my save the game crash
Factorio crashed. Generating symbolized stacktrace, please wait ...
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Util\ReleaseAssert.cpp(7): ReleaseAssertFailed
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\Entity.cpp(1891): Entity::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\EntityWithHealth.cpp(145): EntityWithHealth::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Entity\EntityWithOwner.cpp(348): EntityWithOwner::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Blueprint\BlueprintEntities.cpp(1007): BlueprintEntities::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Blueprint\Blueprint.cpp(758): Blueprint::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Blueprint\BlueprintLibrary.cpp(965): BlueprintLibrary::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\Map.cpp(1735): Map::checkConsistency
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\MapSetupHelper.cpp(189): MapSetupHelper::MapSetupHelper
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Map\Map.cpp(827): Map::setupEntities
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Scenario\Scenario.cpp(331): Scenario::loadFactory
C:\Users\build\AppData\Local\Temp\factorio-build-5qgi5w\src\Scenario\ParallelScenarioLoader.cpp(192): ParallelScenarioLoader::doLoad
C:\Program Files (x86)\Microsoft Visual Studio\2019\BuildTools\VC\Tools\MSVC\14.29.30133\include\thread(56): std::thread::_Invoke<std::tuple<void (__cdecl)(MapInterface,ParallelScenarioLoader ,MapDeserialiser ,enum InputType,InputSource ,MultiplayerManagerBase ,NamedBool<EnableReplayTag>),MapInterface,ParallelScenarioLoader ,MapDeserialiser ,enum InputType,InputSource ,MultiplayerManagerBase ,enum NamedBool<EnableReplayTag>::Enum>,0,1,2,3,4,5,6,7>
minkernel\crts\ucrt\src\appcrt\startup\thread.cpp(97): thread_start<unsigned int (__cdecl)(void *),1>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE62B77374)
00007FFE62B77374 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFE62CBCC91)
00007FFE62CBCC91 (ntdll): (filename not available): RtlUserThreadStart
Stack trace logging done
65.237 Error LogisticSections.cpp:337: this->canTrashNotRequested() was not true
65.237 Error CrashHandler.cpp:643: Received 22
Logger::writeStacktrace skipped.
65.287 Info CrashHandler.cpp:318: Executable CRC: 1438233420
65.287 Error Util.cpp:95: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
68.953 Uploading log file
69.026 Error CrashHandler.cpp:270: Heap validation: success.
69.027 Creating crash dump.
69.269 CrashDump success
but if i disable the mod or start a new game the game start without problems