I'm not sure what's going on there, but it's basically a 1 in 100 chance. The key word there is CHANCE. Getting more than 1:100 is possible, but shouldn't be consistant.
This was actually a bug back in earlier versions of the game that using speed modules would break it, and give more than intended. This is due to the way the game basically gives you 1 item per tick as a maximum. if you're mining more than 1 item per tick, the result is some kind of overflow that you don't see.
Mining is supposed to not do that, but... Devs often break the game. it wouldn't surprise me if they re-introduced old bugs.