i was getting rid of some inactive mods and now, whenever this is active, transport belts look like they are ghosts, even though they are functioning as proper belts. im not really sure what i did and all of the mods i had enabled were working fine earlier.
I've not heard of anything like that happening... with any of my mods.
This specific mod is just a library to assist modders in editing recipes, technologies and similar things, and by itself does nothing, it's a dependency of most of my mods. it shouldn't mess with graphics at all.
belt layer updated and the problem fixed itself. so i apologize for not being a bit more indepth in my ruling out process, and mistaking your mod as the culprit. i hope i did not sound upset or irritated when i first made this post, as it really wasnt a big deal, just something that was confusing me ^^;