Blueprint logistics requests

by Feidan

A button that you can click with a blueprint in hand to add all its contents to your current personal logistics requests. Click multiple times to request more. Right click to request less, will not reduce any requests unless all requests can be reduced to stop the button from removing your useful default requests.

Utilities
7 months ago
1.1
2.14K

b Crash when requesting tiles

1 year, 1 month ago

My game crashed when I try to request a blueprint that only have tiles:


12265.014 Error MainLoop.cpp:1288: Exception at tick 208813990: The mod Blueprint logistics requests (1.0.3) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event blueprint-request::on_gui_click (ID 1)
blueprint-request/control.lua:130: bad argument #1 of 2 to 'pairs' (table expected, got nil)
stack traceback:
[C]: in function 'pairs'
blueprint-request/control.lua:130: in function 'collect_items'
blueprint-request/control.lua:51: in function <blueprint-request/control.lua:42>


Thanks

7 months ago

There is currently no way to access what tiles are in the selected blueprints. I have requested this feature on the Factorio forums so until it gets fixed avoid requesting blueprint with only tiles in them.

7 months ago

Another solution was found so now tiles are correctly requested.

6 months ago

Getting this error. Not sure if its related to Dominiquini or not

The mod Blueprint logistics requests (2.1.0) caused a non-recoverable error.
Please report this error to the mod author.

Error while running event blueprint-request::on_gui_click (ID 1)
LuaItemStack API call when LuaItemStack was invalid for read.
stack traceback:
[C]: in function 'get_blueprint_entities'
blueprint-request/control.lua:132: in function 'collect_items'
blueprint-request/control.lua:53: in function <blueprint-request/control.lua:42>

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