Big Brother 2.0 [WIP]

by kubiixx

Big Brother - Research radar upgrades in amplification, efficiency, and surveillance capabilities. Create the ultimate surveillance state. WORK IN PROGRESS - crashes may occur - use with caution !

Content
1 year, 8 months ago
2.0
8.27K

g Invisible Entities after Deconstruction

1 year, 7 months ago

I get invisible radars sometimes when disassembling them. They'll be removed, but a script entity or something will take it's place and make that spot permanently obstructed until I turned the mod off to cause it, along with all other radars, to die.

1 year, 7 months ago

Found out how this happens. When a repair turret from the repair turret mod places a radar, it doesn't update the radar into a brother 2.0 radar. Also when a repair turret dismantles a Brother 2.0 radar, it becomes an invisible entity that takes up space.

1 year, 7 months ago

I will look at it

10 months ago

Was playing Warp drive machine and this happened on my ship and it was quite annoying to loose the space. Needed to remove the mod to fix.

9 months ago

Yeah generally having problems with the big brother radar being different from the normal radar. Whenever I build a radar using a blueprint, it becomes a base game radar and not the big brother radar, etc. Which is painful for scouting stations or train station blueprints

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