Big Brother 2.0 [WIP]

by kubiixx

Big Brother - Research radar upgrades in amplification, efficiency, and surveillance capabilities. Create the ultimate surveillance state. WORK IN PROGRESS - crashes may occur - use with caution !

Content
1 year, 1 month ago
2.0
6.67K

g Invisible Entities after Deconstruction

1 year, 21 days ago

I get invisible radars sometimes when disassembling them. They'll be removed, but a script entity or something will take it's place and make that spot permanently obstructed until I turned the mod off to cause it, along with all other radars, to die.

1 year, 21 days ago

Found out how this happens. When a repair turret from the repair turret mod places a radar, it doesn't update the radar into a brother 2.0 radar. Also when a repair turret dismantles a Brother 2.0 radar, it becomes an invisible entity that takes up space.

1 year, 19 days ago

I will look at it

3 months ago

Was playing Warp drive machine and this happened on my ship and it was quite annoying to loose the space. Needed to remove the mod to fix.

2 months ago

Yeah generally having problems with the big brother radar being different from the normal radar. Whenever I build a radar using a blueprint, it becomes a base game radar and not the big brother radar, etc. Which is painful for scouting stations or train station blueprints

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