Auto Fill

by Nexela

Autofill inserts items (ammo,fuel,etc) inside entities when placing them in the world.

Utilities
6 years ago
0.13 - 0.16
357

g Blueprinting (with Nanobots mod) gives an "item request slot" for every entity for which ammo/fuel is not available

6 years ago

Hi,

I'm using your mod with great enthusiasm but there seems to be one hickup:

When I'm blueprinting the shit out of a new smelting collumn or when im plopping down a bunch of gunturrets, all new entities have an "item request slot" on them when I don't have the requested amount of fuel/ammo in my inventory.

This is quite irritating since I'll have to run up and down and cancel all the slots.

I don't know if this is a problem for construction bots or merely for the Nanobots mod I'm using.

Is there a simple way to stop this behavior apart from hacking around it on the console?

Thanks!

6 years ago

I commented out this line:

https://github.com/Nexela/autofill/blob/9947ca29a885ab82e51bee64312641e6d3e7453e/autofill/autofill.lua#L195

Probably breaks ghost related stuff but fuel and ammo auto-fill still works for turret creep and cars ... which is all I care about :)

6 years ago
(updated 6 years ago)

I'm getting this too and I'm not using nanobots.
Lay down a turret.
Blueprint
Set down blueprint
Get this:
https://i.imgur.com/pEkMQ3o.png

6 years ago

I have good news regarding this annoyance.

You can use a deconstruction planner to remove all of these item requests in one go!
https://i.imgur.com/4pdzjy3.png

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