Either of these two options should fix Autofill if it ever gives problems
1 disabling and load/saving game then re enable Autofill.
2 console command /c remote.call("af","resetMod")
This was actually a problem with any mod change that removes an autofilled entity or fuel-type. I (think) I fixed the problem with fuel items being removed but forgot to fix the item/entity filling portion
On First install Autofill reads from a bunch of loader tables to populate default settings. If an item doesn't exist it is not added in. If a mod gets changed Autofill pre-.18 doesn't update these tables
Short Version is: Fixed in .18 with the start of some new features