Bob's modules adds a new type of lab, which requires its own items instead of the usual science packs. As soon as I unlock that lab and the corresponding research, the Auto research mod will prioritize those since they start off requiring only 25 items. It would be nice if I could somehow exclude those techs until I'm ready to research them.
If the mod can determine it can't research those techs, perhaps because I haven't built any Modules labs, that would be even more awesome!
Thanks for making this great mod :D