I have noticed that when the machines are removed they are gone from the inventory and I have to craft them again. So I checked the code and found they are actually returned to inventory as assembly machines :O
a small change fixed it :
entities.lua
(Line 8)
From :
minable = {mining_time = 1, result = "assembling-machine-2"},
To:
minable = {mining_time = 1, result = "auto-barrelling-machine-1"},
(Line 90)
From:
minable = {mining_time = 1, result = "assembling-machine-3"},
To
minable = {mining_time = 1, result = "auto-barrelling-machine-2"},
Thanks for the mod very helpful with the zillion liquid recipes in angel mod.