BNL Native Status Light


A tool for locating bottlenecks in your factory, with zero runtime overhead and instant response to changes in status with a more factorio native look.

Utilities
8 days ago
2.0
376

i Per-entity icons

4 months ago

It would look better if there could be position overrides per-entity, so that the light could be positioned in a more fitting place than the bottom left corner, without having to define custom graphics for each entity as that's much more effort. Since this mod tries to make bottleneck less ugly, this seems fitting

4 months ago

I 100% agree. I don’t know how I would do that though. This is just a fork of raiguard’s bnl with a different graphic.

19 days ago

I made a pull request that implements a way to set custom light positions for each entity! It would be great if you could take a look (and also actually set the overrides, because I had no idea what offsets would look good)!

15 days ago

I am quite interested in this, as I’ve been playing some of the lights are under fluid inputs or in otherwise bad positions.

Meconeko, have you also made this pr on the original bnl?

14 days ago

I didn't actually make it on the original BNL, since it seemed like it wouldn't really match the intended purpose of BNL, which is just to provide a very visible status indicator. Feel free to make a pull request, though!

14 days ago

Nah, I agree it fits better here

13 days ago

ok, it has been added!

12 days ago

Looks good!

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