Air filtering

by Schorty

Adding machines to reduce pollution

23 days ago
0.13 - 2.0
55.1K

g Update for 2.0

2 months ago

Hello, are you thinking to update it for 2.0?

Also, is it possible for us to fork and release it under the name "Air filtering (Fork)" (of course with attribution to you).

Thanks.

2 months ago
(updated 2 months ago)

Hello cagricelebi,

thanks for voicing your interest in my mod :)
Unfortunately I wont have the time to update it. But if you want, I can add you as contributor.

Let me know if this would be something we can go forward with :)

Greetings, Schorty

P.S.: Same goes for the pollution detector mod of course!

2 months ago

Yes please!
I would like to help maintain as I can add quick fixes for source code files.
You can add me as contributor.
This is a really fun mod btw, thanks a lot!

2 months ago

Release update: It has a problem with quality, I'll try to fix this (probably this week).

2 months ago

Hi there :) Nice to hear that this mod doesnt die!
In my game i can craft and place the buildung BUT it is invissible :)

2 months ago

Same - the building is invisible

2 months ago

the building is invisible =(

2 months ago

Same here. Invisible building

2 months ago

Yes, there is a problem with graphics but unfortunately I couldn't find time to address the issue.

If you have any feedback, it's very welcome.

Thanks.

2 months ago

Same - the building is invisible

2 months ago
(updated 2 months ago)

Yes, there is a problem with graphics but unfortunately I couldn't find time to address the issue.

If you have any feedback, it's very welcome.

Thanks.

They changed CraftingMachinePrototype. animation is now part of graphics_set.

2 months ago

Just change the entity.lua,, and replace all keyword anime with picture, that should do it.

2 months ago

Hello,

Thanks to Elec, the invisibility problem is fixed (& Elec I added your name to changelog, I hope that's ok).

The updated mod will be online in a few minutes.

Jeffrey_T, if this update does not solve the problem, I'll try your approach next (;

Thanks everyone & sorry for the delay.

2 months ago

i think have the exact same kind of issue here
if @elec have one minute, it's should be welcome
https://mods.factorio.com/mod/StreetLamps_Fix
https://mods.factorio.com/mod/SmallerLogisticDeliveryIcon_fix

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