Rotate fluid inputs and outputs of buildings (fork for Space Exploration + Krastorio2 compatibility)
When you rotate the fluid ingredients, the recipe reverts to old values, see: https://discord.com/channels/419526714721566720/897234911990272030/910218515137593374
I've made a fork updating the incompatibility with the latest changes, since Shadoxa seems to be inactive - Fluid Permutations SE + K2