If you click to rename a network (I clicked the button twice) while an autosave is starting/happening, it will cause a NRE:
2403.961 Error MainLoop.cpp:1285: Exception at tick 94806001: The mod Advanced Logistics System Fork (3.0.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event advanced-logistics-system-fork::on_gui_click (ID 1)
Gui element with name networkInfoNameValue_30A1 already present in the parent element.
stack traceback:
[C]: in function 'add'
advanced-logistics-system-fork/gui/events.lua:720: in function <advanced-logistics-system-fork/gui/events.lua:85>
2403.961 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Advanced Logistics System Fork (3.0.0) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event advanced-logistics-system-fork::on_gui_click (ID 1)
Gui element with name networkInfoNameValue_30A1 already present in the parent element.
stack traceback:
[C]: in function 'add'
advanced-logistics-system-fork/gui/events.lua:720: in function <advanced-logistics-system-fork/gui/events.lua:85>"
2403.961 Info ServerMultiplayerManager.cpp:783: updateTick(94806001) changing state from(InGame) to(Failed)
2403.961 Info SteamContext.cpp:475: Leaving lobby...
2410.578 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
2410.578 Info ServerMultiplayerManager.cpp:783: updateTick(94806001) changing state from(Failed) to(Closed)
2414.858 Info UDPSocket.cpp:218: Closing socket
2414.858 Info UDPSocket.cpp:248: Socket closed