Randomizes all recipe ingredients to make every game feel different!
- Fully configurable
- Works with all mods
- Checks dependencies
- Keeps costs fair
- Keeps recipe complexity
(ignores expensive recipe variants)
Recommended mod: Discovery tree - hides unavailable techs to prevent spoilers
Known issue - when you add/remove a mod during a playthrough, the recipes will change.
Thanks, u/winkbrace for providing some screenshots!
NOT FOR 2.0, DEVELOPMENT DISCONTINUED, but you can still ask for help with troubleshooting on my discord server:
Also, it may take a couple of minutes to randomize big modpacks, but if anything takes over 5 minutes, let me know!