[Z] Adventure Ruins


Adaptation of "The Ruins" mod by Bilka (TheRealGangsir). Updated, rebalanced, improved.

5 years ago
0.16 - 0.17
12

g Expansion?

5 years ago

Would you be interested in more ruins designs? (random bits and bobs)

Also, would you be open to huge, mostly ruined bases? (mostly destroyed train depot; failing nuclear reactor; failing accumulator/solar field; rowed crafting blocks; small tank base; refinery; etc.)

Finally, do you think it is possible to further qualify spawn rates (common [~yellow belt tech], uncommon [~red belt tech], rare [~blue belt tech]) spawns for different tech levels with adjustable rates)?

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